
Hi3D 3D Part Splitter
Split a 3D model into parts with Hi3D.
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Result Idle
More from Hi3D 3D Part

Generate 3D models from a single image with Hi3D.

Generate a 3D relief depth map with Hi3D from a single image.

Generate 3D models from multiple view images using Hi3D.

Texture an existing geometry mesh using a reference image with Hi3D.

Convert a textured 3D model into a multicolor model suited for multicolor 3D printing with Hi3D.

Rig humanoid 3D models from GLB URLs with Meshy, returning rigged GLB/FBX files plus basic animations.

Meshy auto-rigs a humanoid 3D model fitting a skeleton and binding the mesh, then applies several motion presets from its animation library
✦ newMeshy 7 retexture applies new textures to an existing 3D model from a text prompt or a reference image, with optional PBR maps.

Converts triangle meshes into clean quad topology at a target polygon count, animation-ready with no manual retopology.

Automatically splits a 3D model into semantic parts for editing, texturing, and rigging.
✦ newMeshy N1 retexture applies new textures to an existing 3D model using native 3D texturing, producing 2K base color textures from reference images.

Optimize 3D mesh topology with Hunyuan 3D Smart Topology.

Retexture existing 3D models using images with Trellis 2

Split 3D models into parts with Hunyuan 3D

Meshy 6 Lite retexture applies new textures to an existing 3D model from a text prompt or a reference image, with optional PBR maps.
✦ newMeshy 6 retexture applies new textures to an existing 3D model from a text prompt or a reference image, with optional PBR maps.

SAM 3D enables full scene reconstructions, placing objects and humans in a shared context together.