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Tripo3D

All image to 3d models

State of the art Multiview to 3D Object generation. Generate 3D models from multiple images!

Inference$ Commercial use

About Tripo3D

State of the art Multiview to 3D Object generation. Generate 3D models from multiple images!

stylizedmultiview

Pricing

Coming soon. You can still browse this model's inputs below.

Inputs

seedinteger

This is the random seed for model generation. The seed controls the geometry generation process, ensuring identical models when the same seed is used. This parameter is an integer and is randomly chosen if not set.

face_limitinteger

Limits the number of faces on the output model. If this option is not set, the face limit will be adaptively determined.

pbrbooleandefault: false

A boolean option to enable pbr. The default value is True, set False to get a model without pbr. If this option is set to True, texture will be ignored and used as True.

textureselectdefault: "standard"

An option to enable texturing. Default is 'standard', set 'no' to get a model without any textures, and set 'HD' to get a model with hd quality textures.

Options: no, standard, HD

texture_seedinteger

This is the random seed for texture generation. Using the same seed will produce identical textures. This parameter is an integer and is randomly chosen if not set. If you want a model with different textures, please use same seed and different texture_seed.

auto_sizebooleandefault: false

Automatically scale the model to real-world dimensions, with the unit in meters. The default value is False.

styleselect

[DEPRECATED] Defines the artistic style or transformation to be applied to the 3D model, altering its appearance according to preset options (extra $0.05 per generation). Omit this option to keep the original style and apperance.

Options: person:person2cartoon, object:clay, object:steampunk, animal:venom, object:barbie, object:christmas, gold, ancient_bronze

quadbooleandefault: false

Set True to enable quad mesh output (extra $0.05 per generation). If quad=True and face_limit is not set, the default face_limit will be 10000. Note: Enabling this option will force the output to be an FBX model.

texture_alignmentselectdefault: "original_image"

Determines the prioritization of texture alignment in the 3D model. The default value is original_image.

Options: original_image, geometry

orientationselectdefault: "default"

Set orientation=align_image to automatically rotate the model to align the original image. The default value is default.

Options: default, align_image

front_image_urlfilerequired

Front view image of the object.

left_image_urlfile

Left view image of the object.

back_image_urlfile

Back view image of the object.

right_image_urlfile

Right view image of the object.

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