seedinteger
Random seed for reproducibility
resolutionselectdefault: 1024
Output resolution; higher is slower but more detailed
Options: 512, 1024
ss_guidance_strengthnumberdefault: 7.5
How closely the initial 3D structure follows the input image. Higher values produce more faithful but potentially noisier results.
ss_guidance_rescalenumberdefault: 0.7
Dampens artifacts from high guidance in stage 1. Lower values allow stronger guidance effects, higher values stabilize the output.
ss_guidance_interval_startnumberdefault: 0.6
Fraction of the denoising process at which classifier-free guidance starts for stage 1 (sparse structure). Guidance is only applied between interval_start and interval_end; outside this window the model runs unguided. Lower values apply guidance earlier.
ss_guidance_interval_endnumberdefault: 1
Fraction of the denoising process at which classifier-free guidance ends for stage 1 (sparse structure). Must be >= ss_guidance_interval_start.
ss_sampling_stepsintegerdefault: 12
Number of denoising steps for the initial structure. More steps = slower but potentially higher quality.
ss_rescale_tnumberdefault: 5
Controls noise schedule sharpness for structure generation. Higher values produce sharper transitions.
shape_slat_guidance_strengthnumberdefault: 7.5
How closely the detailed geometry follows the input image. Higher values add more detail but may introduce noise.
shape_slat_guidance_rescalenumberdefault: 0.5
Dampens artifacts from high guidance in the shape stage. Increase if you see noisy geometry.
shape_slat_guidance_interval_startnumberdefault: 0.6
Fraction of the denoising process at which classifier-free guidance starts for stage 2 (shape refinement). Guidance is only applied between interval_start and interval_end.
shape_slat_guidance_interval_endnumberdefault: 1
Fraction of the denoising process at which classifier-free guidance ends for stage 2 (shape refinement). Must be >= shape_slat_guidance_interval_start.
shape_slat_sampling_stepsintegerdefault: 12
Number of denoising steps for shape refinement. More steps = slower but potentially smoother geometry.
shape_slat_rescale_tnumberdefault: 3
Controls noise schedule sharpness for shape refinement. Higher values produce sharper geometric details.
tex_slat_guidance_strengthnumberdefault: 1
How closely the texture follows the input image colors. Higher values produce more vivid but potentially oversaturated textures.
tex_slat_guidance_rescalenumberdefault: 0
Dampens artifacts from high guidance in the texture stage. Increase if textures look noisy or have color banding.
tex_slat_guidance_interval_startnumberdefault: 0.6
Fraction of the denoising process at which classifier-free guidance starts for stage 3 (texture). Guidance is only applied between interval_start and interval_end.
tex_slat_guidance_interval_endnumberdefault: 0.9
Fraction of the denoising process at which classifier-free guidance ends for stage 3 (texture). Must be >= tex_slat_guidance_interval_start.
tex_slat_sampling_stepsintegerdefault: 12
Number of denoising steps for texture generation. More steps = slower but potentially cleaner textures.
tex_slat_rescale_tnumberdefault: 3
Controls noise schedule sharpness for texture generation. Higher values produce sharper texture details.
decimation_targetintegerdefault: 500000
Target number of vertices in the final mesh. Lower values produce smaller files but less detail. 500k is good for most uses, reduce to 20k-50k for web/mobile.
texture_sizeselectdefault: 2048
Resolution of the texture image baked onto the mesh. Higher values capture finer surface details but produce larger files.
Options: 1024, 2048, 4096
remeshbooleandefault: true
Rebuild the mesh topology for cleaner triangles. Slower but usually produces better results for downstream use (animation, 3D printing, etc).
remesh_bandnumberdefault: 1
Controls how far remeshing can move vertices from the original surface. Higher values allow more smoothing but may lose fine details.
remesh_projectnumberdefault: 0
How much to project remeshed vertices back onto the original surface. 0 = no projection (smoother), 1 = full projection (preserves detail).
uv_unwrap_angle_threshold_degnumberdefault: 90
Maximum angle (in degrees) between adjacent face normals allowed within a single UV chart. Lower values produce more charts with less distortion; higher values produce fewer, larger charts with potentially more stretching.
uv_unwrap_refine_iterationsintegerdefault: 0
Number of local refinement passes during UV chart computation. Higher values produce cleaner chart boundaries at the cost of additional UV-unwrap time.
uv_unwrap_global_iterationsintegerdefault: 1
Number of global clustering passes during UV chart computation. More passes produce more balanced charts.
uv_unwrap_smooth_strengthnumberdefault: 1
Smoothing strength applied to UV chart boundaries. Higher values reduce visible seams but may introduce UV distortion.
image_urlfilerequired
URL of the input image to convert to 3D