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Pixal3d

All image to 3d models
Image to 3D

Pixal3D turns a single image into a high-fidelity 3D model with detailed geometry and realistic textures.

Inference$ Commercial useFrom 7 credits per run

About Pixal3d

Pixal3D turns a single image into a high-fidelity 3D model with detailed geometry and realistic textures.

stylizedtransform

Pricing

A run with the default settings costs 7 credits. The exact cost updates in the playground as you change settings, and you're only charged when you press Run. Failed runs are refunded automatically.

Inputs

image_urlfilerequired

URL of the input image to convert to 3D

seedinteger

Random seed for reproducibility

resolutionselectdefault: 1024

Output resolution; higher is slower but more detailed

Options: 1024

ss_guidance_strengthnumberdefault: 7.5

How closely the initial 3D structure follows the input image. Higher values produce more faithful but potentially noisier results.

ss_guidance_rescalenumberdefault: 0.7

Dampens artifacts from high guidance in stage 1. Lower values allow stronger guidance effects, higher values stabilize the output.

ss_sampling_stepsintegerdefault: 12

Number of denoising steps for the initial structure. More steps = slower but potentially higher quality.

ss_rescale_tnumberdefault: 5

Controls noise schedule sharpness for structure generation. Higher values produce sharper transitions.

shape_slat_guidance_strengthnumberdefault: 7.5

How closely the detailed geometry follows the input image. Higher values add more detail but may introduce noise.

shape_slat_guidance_rescalenumberdefault: 0.5

Dampens artifacts from high guidance in the shape stage. Increase if you see noisy geometry.

shape_slat_sampling_stepsintegerdefault: 12

Number of denoising steps for shape refinement. More steps = slower but potentially smoother geometry.

shape_slat_rescale_tnumberdefault: 3

Controls noise schedule sharpness for shape refinement. Higher values produce sharper geometric details.

tex_slat_guidance_strengthnumberdefault: 1

How closely the texture follows the input image colors. Higher values produce more vivid but potentially oversaturated textures.

tex_slat_guidance_rescalenumberdefault: 0

Dampens artifacts from high guidance in the texture stage. Increase if textures look noisy or have color banding.

tex_slat_sampling_stepsintegerdefault: 12

Number of denoising steps for texture generation. More steps = slower but potentially cleaner textures.

tex_slat_rescale_tnumberdefault: 3

Controls noise schedule sharpness for texture generation. Higher values produce sharper texture details.

mesh_scalenumberdefault: 1

Scale factor applied to the inferred mesh. Affects the camera distance estimation used by the model.

max_num_tokensintegerdefault: 49152

Maximum number of HR tokens used by the cascaded shape sampler. Higher values allow finer geometry; lower values reduce memory and time.

decimation_targetintegerdefault: 200000

Target number of vertices in the final mesh. Lower values produce smaller files but less detail.

texture_sizeselectdefault: 2048

Resolution of the texture image baked onto the mesh. Higher values capture finer surface details but produce larger files.

Options: 1024, 2048, 4096

remeshbooleandefault: true

Rebuild the mesh topology for cleaner triangles. Slower but usually produces better results for downstream use.

enable_safety_checkerbooleandefault: true

Authorized callers may set false to request relaxed screening.

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