
SOTA stemming model for voice, drums, bass, guitar and more.
Isolate audio tracks using ElevenLabs advanced audio isolation technology.

A audio understanding model to analyze audio content and answer questions about what's happening in the audio based on user prompts.
![OpenRouter [Audio]](https://v3b.fal.media/files/b/0a87593d/pDGPXXb694Rjgst08FkUa_60fe8689185944889b162dc64de6cffc.jpg)
Run any audio capable LLM with fal. Process audio files — transcription, analysis, understanding — using Gemini (Google) models. Supports wav, mp3, aiff, aac, ogg, flac, m4a. Powered by OpenRouter.

Change the voices in your audios with voices in ElevenLabs!

Audio separation with SAM Audio. Isolate any sound using natural language—professional-grade audio editing made simple for creators, researchers, and accessibility applications.

Rig humanoid 3D models from GLB URLs with Meshy, returning rigged GLB/FBX files plus basic animations.
![Qwen 3 TTS - Clone Voice [1.7B]](https://v3b.fal.media/files/b/0a8bf538/p0L3C6l3FW2tyXCmwR0Fs_f6585c02243149fcadb77b0d4c6122b9.jpg)
Clone your voices using Qwen3-TTS Clone-Voice model with zero shot cloning capabilities and use it on text-to-speech models to create speeches of yours!

Meshy auto-rigs a humanoid 3D model fitting a skeleton and binding the mesh, then applies several motion presets from its animation library

Create Voices to be used with Kling Models Voice Control
![FFmpeg API [Merge Audios]](https://v3b.fal.media/files/b/0a878178/GTLJRXgGY24Y-lyirlsfm_c01912199a8c41298f64c5201337120a.jpg)
Merge audios into a single audio using FFmpeg API!

Studio-quality speech from noisy recordings

Generate music from a lyrics and example audio using ACE-Step

Enhance speech audio by removing background noise and upsampling to 48KHz
✦ newUpload files to Mureka to use them in other endpoints

Stable Audio 3 Medium audio-to-audio is a 1.4 billion parameter latent diffusion model that transforms an input audio clip into new stereo variations up to 6 minutes guided by a text prompt.
✦ newMeshy 7 retexture applies new textures to an existing 3D model from a text prompt or a reference image, with optional PBR maps.

Converts triangle meshes into clean quad topology at a target polygon count, animation-ready with no manual retopology.

Generate high quality music and sound effects using Stable Audio 2.5 from StabilityAI

Automatically splits a 3D model into semantic parts for editing, texturing, and rigging.

FFMPEG Utility for Audio Compression
✦ newMeshy N1 retexture applies new textures to an existing 3D model using native 3D texturing, producing 2K base color textures from reference images.

Separates a song into downloadable audio stems, with available stem types and optional MIDI output determined by the selected separation model.
✦ newGenerates vocal or instrumental tracks for an existing song or uploaded audio, with controls for track type, musical style, generation region, and optional vocal lyrics.